
Luma Leap rhythm
Jump to the glowing color on the beat. The music speeds up from 110 to 170 BPM as recall gets quicker.
Because it’s a real game world: things to earn, places to explore, friends to play with and a quest that keeps going.

Right answers earn MathBux, the program’s money. Kids decide how to spend it: avatar shirts and hats, a sidekick pet, a new lobby background, trophies, or game passes that unlock new modes.
Saving up for something is its own lesson.

The Mathlete Quest has 16 worlds, each with its own map, music and hidden secrets. Every stop is a challenge in one of the games, so the quest pulls kids into games they might not have tried.

Each game has its own soundtrack. In Luma Leap the beat is the game: the warning beeps land in time with the music, and the tempo climbs from 110 to 170 beats per minute as kids level up.

Plus Balloon Blast, Dicey Doors and Memory Match.

Jump to the glowing color on the beat. The music speeds up from 110 to 170 BPM as recall gets quicker.

Facts work the gas, the brakes and the fuel in a two-mile race against the clock.

Walk the shores, cast at hot spots and fill a journal with rare and mythical fish.

Brew recipes for picky customers. Every ingredient is a fact; perfect potions pay extra.

Run an ice cream shop and build every order scoop by scoop.

Walk your avatar across a board game world with up to three classmates.

Three roles, one goal: build, wrap and deliver gifts. Every delivery pays the whole team.

Explore 20 scenes to find hidden eggs, and answer a fact to grab one first.